Black Rose Wars: Rebirth is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy, for 1-4 players.
Each player is one of the powerful mages of the Black Rose Order, who aspires to become the new Great Magister, in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic.
Each mage has at their disposal six schools of magic, each one with its own strategy to annihilate their opponents and increase their power. Mages fight each other in a modular arena of hexagonal Room tiles. They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments.
Latest Updates from Our Project:
The Fate of Irene!
over 4 years ago
– Sun, Aug 29, 2021 at 11:31:53 PM
UpdateonIrene add-on
We always carefully read and evaluate your feedback. When we talked about the novel for the first time, we got immediately excited about it, about the opportunity to explore and expand our worlds in such wonderful way, so we quickly decided to create a nice miniature, and immediately after to make it live also within our game. That's how this add-on came up so natural for us :)
After reading your comments on our last update, we decided not to change the Collector's Box add-on (we really believe is super cool!!), but we decided to add the option to buy separately only Irene miniature plus cards. You can already find Irene as separate add-on within the add-on section.
Thank you again for your precious feedback!
Now let's see what happened to Irene!
"The feeble voice starts again to whisper in your head... Left...
You move to the room next to you, the music becomes clearer, its melody is sweet, almost hypnotic.
Numb, you advance into the corridor shrouded in semi-darkness, leaving the strange fog behind you.
As you cross what remains of the threshold of the new room, you realize that you are no longer in control of your body. You try to resist, to stop, you are fighting against yourself but without success.
A female silhouette breaks away from the darkness dancing towards you.
As soon as you recover from its spell, a powerful sonic wave hits you making you collapse to the ground. Stunned, you look at the girl's face right in front of you, then you faint."
We are pleased to introduce you to Alisha, the first sorceress from Indian region.
Alisha, Meher's daughter, has been called by the Black Rose, and travelled from far east to Turin, to reach the ruins of the Lodge. She has a difficult character and does not trust anyone.
Her personal spell has to do with the schools of Oracle and Hex: the Oracle side allows her to swap 2 spells (except the quick spell) on a target mage's board, while the Hex side allows her to curse the targeted mage and, until the hex is attached, she can cast spells using that mage as the starting point for all her actions, both physical and magical. It will be great fun to move opponent mages around the Lodge trying to trigger traps. That is why during our playtests Alisha revealed to be one of the most annoying Mage in the game!
“You wake up with a severe headache, the room now seems brighter. A good perfume accompanies your awakening while a strange light attracts your attention. Once on your feet, you realize that the fog you previously encountered is now surrounding you and that it is probably the origin of that perfume.
You move forward into the room and behind the vines you find a mirror, it reflects the sunshine coming from the ceiling, showing you a vortex. Within the vortex you see... another room.
You try to take your spell book from the bag, with surprise you can't find it ... That little thief must have cleaned you up well, after checking you realize almost all your belongings are missing, for sure the most valuable!"
Do you try to cross the mirror hoping to find the thief and recover belongings (Mirror) or do you investigate the strange fog (North) first?
Today we are releasing the first of a series of short videos showing the various game phases you will play in Black Rose Wars: Rebirth.
A total of six videos will be released throughout the Campaign.
The Library is expanding!
over 4 years ago
– Sun, Aug 29, 2021 at 02:37:09 PM
Hello, Magisters!
Time has come to introduce you to the first add-on of this KS campaign!
We decided to start the campaign with something unusual: a "Black Rose Wars" Novel!
The original novel "La Guerra Della Rosa Nera", written by the young and promising author Marco Olivieri, and published in Italy by Myth Press, is set at the time of the last war of the Black Rose, before the catastrophe that led to the events of Rebirth. Irene, a young girl arrives at the Lodge with her mother, destiny will lead her to discover her role within the Lodge of the Black Rose.
The novel will bring you into the world of Nova Aetas, for all those who want to immerse and to exploit even more this fantastic setting!
A little backstory: in 2018, immediately after the first BRW campaign, Marco came to our office, presented himself, and asked us if it was possible for him to write short stories set in Black Rose Wars universe.
We felt honored and excited about the idea, and after some short stories of BRW mages, Marco came back asking permission to write a full novel.
As soon as Marco sent us the first draft, we fell in love with it and we immediately started a collab with him and Myth Press. At the beginning of this year, after the first book was released (the Italian edition is printed in 2 volumes), we persuaded Myth Press to translate the novel in English language, and we asked them permission to make a very special Collector's edition for this Kickstarter campaign.
As a preview, you can download and read the Preface of the novel to get a taste of what awaits you!
This elegant Collector's Box includes the novel “Black Rose Wars- The Secrets of the Lodge” (English Language), a rich book of more than 400 pages, and the miniature of our beloved Irene!
Marco Olvieri is also the author of the four short stories that introduce the 4 mages of Black Rose Wars: Rebirth. If you didn't read them already, you can find them here on our website.
You can play as Irene in your games as a new Mage! In the Collector's Box, you will find her fantastic miniature, which portrays her 25 years after the events narrated in the book, her Mage Card, and the 3 copies of her Custom Spell card!
The Black Rose Wars Novel in the box will be only in English language, Irene's Spell cards will be in all available languages.
Our graphic department studied a stunning packaging for this little masterpiece to add to your library. Have a look at it!
The "Black Rose Wars- The Secrets of the Lodge"Collector's Box is a KickstarterExclusive add-on: discover what happened in the Lodge and dive deeply into the Nova Aetas lore!
You can purchase add-ons for your pledge through a drop-down menu before confirming your payment details or, if you already pledged, managing your Pledge on Kickstarter. It will add the additional cost to your pledge before finalizing your payment.
New Stretch goals #3
over 4 years ago
– Sun, Aug 29, 2021 at 02:14:49 PM
Hello, Magisters!
Let's make a new round-up of the Economic Stretch Goals unlocked in the last few hours!
Let's start with a new Avatar that arrived in the Lodge! Rather, we should talk about 3 Avatars in one, the Parcae!
These 3 disturbing and blind old ladies, protagonists of many ancient myths, in the world of Nova Aetas are superior entities capable of directly interfering with the primordial power of Magic.
They came to the Lodge because, thanks to their eye, they saw what the awakening of the Black Rose will bring and they want to prevent a new apocalypse from shaking the lines of magic from which their power comes!
The thread of your destiny is in their hands
During a game with them as Avatar, each Parca will take power in a different moon phase using the tool they are provided with: the Eye, the Scissors, and the Thread of Fate. In each phase, their abilities will change considerably, in a crescendo of power from which each Mage and Evocation will have to stay away in order not to perish.
In addition to the very original miniature of the Parcae (which we will show you very soon) this Avatar, like the others, is equipped with its Avatar card, 30 Command cards and all the material you will need to play a game with them!
Saba is the Sun Priestess of the Heka School, one of the oldest schools, born more than 3000 years ago in Egypt.
Traditionally, there can only be two Magisters of the Heka at the same time, to remember the concept of Light and Darkness on which this school is based. Saba arrived in the Lodge as the Light wants the Rose to be purified from corruption even at the cost of bringing it to its complete destruction.
Saba, from Egypt to brings the light to the Lodge
But even she doesn't know the other Magister's aims: the only thing she is certain of is that they will be opposed to her own.
Saba is a new Mage, so she will be provided with her Mage Card and three copies of her Custom Spell.
Give us your feedback on these amazing Stretch Goals!
See you later for a new Update!
Flesh Horror!
over 4 years ago
– Fri, Aug 27, 2021 at 02:06:41 AM
😄 At the end of the day... 😄
we make games, we all love games, and the fun side should always be part of it. We decided to share how sometime our creative side decide to come out.
That's why we decided to have some fun together with you, with a nicely done fake update.
Fernando (the sculptor) loved the idea as soon as it came out yesterday, impossible to stop him making the model!
“You enter the dark room with extreme caution, a nauseating smell forces you to put your hand on your face. You hear noises coming from a corner, as if something is rummaging through the ruins. Maybe some outcast looking for a place to spend the night. You calmly wave your hand and a small floating sphere enlight the room, what you see surprises you beyond belief.
The voice in your head, that seems to drive your decisions, brought you to a horror made up of parts of various creatures, while implants pulsate alive on his shoulders”
A monstrous construct of flesh is now added to the Forgotten Spells list.
This mighty evocation has the innate ability to have up to 3 upgrade cards, even duplicates of the same card, chosen by the Mage who summoned it.
In this way the Flesh Golem can be assembled as you like, according to the situation in which you find yourself.
Its characteristics are enhanced by the elements on the Spell cards already revealed up to that moment by its summoner, increasing its power in each activation, until it reaches its maximum during the Evocation phase.
Earth spells will heal 1 wound to it, fire spells will add it 1 strength, air spells will give it 1 extra move, and water spells will give it a bonus activation.
“The fight was tough, but in the end you managed to prevail over that flesh and metal horror.
Exhausted, you stop resting. The music you heard before now becomes louder, it is very sweet and helps you relax.
You are about to fall asleep when an animal scream makes you spring to your feet.
A strange fog, thick as a cloud, is entering from the opening in front of you"
Do you follow the music (Left) or do you head north to investigate the strange fog (North)?
We've been so happy to see you had fun with Hogwartz, we went through the comments, you really made us laugh!!
#ReleaseTheHog
Pink Horror!
over 4 years ago
– Fri, Aug 27, 2021 at 01:55:00 AM
“You enter the dark room with extreme caution, a nauseating smell forces you to put your hand on your face. You hear noises coming from a corner, as if something is rummaging through the ruins. Maybe some outcast looking for a place to spend the night. You calmly wave your hand and a small floating sphere enlight the room, what you see surprises you beyond belief.
The voice in your head, that seems to drive your decisions, has taken you in a completely unexpected direction, your nemesis is facing you”.
Your votes guided Irene to inspect warehouses and kitchens, old memories of a child resurfaced in her mind until a monstrous being attracted all her attention.
We are pleased to introduce you to a new Mage and a brand new school of magic.
This fantastic transformist magician, spends his time creating new transformations and eating whatever comes within his reach.
Lately he also mastered to take human form, to savor some tasty dishes in the hills of beautiful Tuscany.
Hogwartz is the master of the school of transformism par excellence, the Swinomancy.
This school gets many advantages by killing the opposing wizards, everytime it gets a trophy it will also "taste" the victims by assigning a special cube that will permanently decrease their health.
Hogwartz's personal spell allows him to recover wounds whenever he inflicts damage on opponents.
"The monstrous being turns towards you with hungry and bloodthirsty eyes. You remain petrified in front of this horror.
It runs towards you at an unexpected speed...
...you fall to the ground helpless...
...The Swinomancer fills you with pampering, expecting something to eat in return".
Terrified, Irene runs away, chased by her new friend, leaving the Lodge in a hurry.
Your search ends here.
Please note: no pigs were injured during the playtest of this school.