Black Rose Wars: Rebirth is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy, for 1-4 players.
Each player is one of the powerful mages of the Black Rose Order, who aspires to become the new Great Magister, in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic.
Each mage has at their disposal six schools of magic, each one with its own strategy to annihilate their opponents and increase their power. Mages fight each other in a modular arena of hexagonal Room tiles. They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments.
Latest Updates from Our Project:
New Stretch goals #3
over 3 years ago
– Sun, Aug 29, 2021 at 02:14:49 PM
Hello, Magisters!
Let's make a new round-up of the Economic Stretch Goals unlocked in the last few hours!
Let's start with a new Avatar that arrived in the Lodge! Rather, we should talk about 3 Avatars in one, the Parcae!
These 3 disturbing and blind old ladies, protagonists of many ancient myths, in the world of Nova Aetas are superior entities capable of directly interfering with the primordial power of Magic.
They came to the Lodge because, thanks to their eye, they saw what the awakening of the Black Rose will bring and they want to prevent a new apocalypse from shaking the lines of magic from which their power comes!
The thread of your destiny is in their hands
During a game with them as Avatar, each Parca will take power in a different moon phase using the tool they are provided with: the Eye, the Scissors, and the Thread of Fate. In each phase, their abilities will change considerably, in a crescendo of power from which each Mage and Evocation will have to stay away in order not to perish.
In addition to the very original miniature of the Parcae (which we will show you very soon) this Avatar, like the others, is equipped with its Avatar card, 30 Command cards and all the material you will need to play a game with them!
Saba is the Sun Priestess of the Heka School, one of the oldest schools, born more than 3000 years ago in Egypt.
Traditionally, there can only be two Magisters of the Heka at the same time, to remember the concept of Light and Darkness on which this school is based. Saba arrived in the Lodge as the Light wants the Rose to be purified from corruption even at the cost of bringing it to its complete destruction.
Saba, from Egypt to brings the light to the Lodge
But even she doesn't know the other Magister's aims: the only thing she is certain of is that they will be opposed to her own.
Saba is a new Mage, so she will be provided with her Mage Card and three copies of her Custom Spell.
Give us your feedback on these amazing Stretch Goals!
See you later for a new Update!
Flesh Horror!
over 3 years ago
– Fri, Aug 27, 2021 at 02:06:41 AM
😄 At the end of the day... 😄
we make games, we all love games, and the fun side should always be part of it. We decided to share how sometime our creative side decide to come out.
That's why we decided to have some fun together with you, with a nicely done fake update.
Fernando (the sculptor) loved the idea as soon as it came out yesterday, impossible to stop him making the model!
“You enter the dark room with extreme caution, a nauseating smell forces you to put your hand on your face. You hear noises coming from a corner, as if something is rummaging through the ruins. Maybe some outcast looking for a place to spend the night. You calmly wave your hand and a small floating sphere enlight the room, what you see surprises you beyond belief.
The voice in your head, that seems to drive your decisions, brought you to a horror made up of parts of various creatures, while implants pulsate alive on his shoulders”
A monstrous construct of flesh is now added to the Forgotten Spells list.
This mighty evocation has the innate ability to have up to 3 upgrade cards, even duplicates of the same card, chosen by the Mage who summoned it.
In this way the Flesh Golem can be assembled as you like, according to the situation in which you find yourself.
Its characteristics are enhanced by the elements on the Spell cards already revealed up to that moment by its summoner, increasing its power in each activation, until it reaches its maximum during the Evocation phase.
Earth spells will heal 1 wound to it, fire spells will add it 1 strength, air spells will give it 1 extra move, and water spells will give it a bonus activation.
“The fight was tough, but in the end you managed to prevail over that flesh and metal horror.
Exhausted, you stop resting. The music you heard before now becomes louder, it is very sweet and helps you relax.
You are about to fall asleep when an animal scream makes you spring to your feet.
A strange fog, thick as a cloud, is entering from the opening in front of you"
Do you follow the music (Left) or do you head north to investigate the strange fog (North)?
We've been so happy to see you had fun with Hogwartz, we went through the comments, you really made us laugh!!
#ReleaseTheHog
Pink Horror!
over 3 years ago
– Fri, Aug 27, 2021 at 01:55:00 AM
“You enter the dark room with extreme caution, a nauseating smell forces you to put your hand on your face. You hear noises coming from a corner, as if something is rummaging through the ruins. Maybe some outcast looking for a place to spend the night. You calmly wave your hand and a small floating sphere enlight the room, what you see surprises you beyond belief.
The voice in your head, that seems to drive your decisions, has taken you in a completely unexpected direction, your nemesis is facing you”.
Your votes guided Irene to inspect warehouses and kitchens, old memories of a child resurfaced in her mind until a monstrous being attracted all her attention.
We are pleased to introduce you to a new Mage and a brand new school of magic.
This fantastic transformist magician, spends his time creating new transformations and eating whatever comes within his reach.
Lately he also mastered to take human form, to savor some tasty dishes in the hills of beautiful Tuscany.
Hogwartz is the master of the school of transformism par excellence, the Swinomancy.
This school gets many advantages by killing the opposing wizards, everytime it gets a trophy it will also "taste" the victims by assigning a special cube that will permanently decrease their health.
Hogwartz's personal spell allows him to recover wounds whenever he inflicts damage on opponents.
"The monstrous being turns towards you with hungry and bloodthirsty eyes. You remain petrified in front of this horror.
It runs towards you at an unexpected speed...
...you fall to the ground helpless...
...The Swinomancer fills you with pampering, expecting something to eat in return".
Terrified, Irene runs away, chased by her new friend, leaving the Lodge in a hurry.
Your search ends here.
Please note: no pigs were injured during the playtest of this school.
New Stretch Goals #2
over 3 years ago
– Fri, Aug 27, 2021 at 01:49:11 AM
Hello Magisters,
Welcome to a new round-up on Stretch Goals unlocked in the last few hours!
A brand new School of Magic: the Oracle School!
A new School of Magic to see the future!
This school, created by followers of the cult of Apollo in very ancient times, will give you the power to manipulate the game in your favor by discovering and changing the plans of your opponents.
The spells of the Oracle have a high degree of interaction with other players, but instead of brutal face-to-face confrontation it acts in a more subtle way, going to "hit" the other wizards directly on their Mage Sheets.
Using the Oracle spells effectively requires a lot of skill and leads you to play in a very different way than usual! Are you ready to look into the future?
Fenrir, the mythological Wolf of the Norse tradition, directly from the lands of the far north.
Prepare yourself for a really big badass wolf miniature
This huge wolf, a prisoner of Odin, has followed his master into the Lodge, it can be summoned by the Mages thanks to its Forgotten Spell, and will unleash its fury on the Rooms and all those within them.
When you will use Odin as an Avatar, the father of the Norse gods will also be able to summon it during the third moon phase to test the aspiring champions ... only those who manage not to be devoured by the terrible beast can be deemed worthy to fight alongside Odin.
In this case, Fenrir cannot be summoned by its Forgotten Spell, which cannot be used for a match against Odin. Do you feel brave enough to accept this challenge?
A new Mage has arrived in the Lodge: Kormac!
A new mage in the Lodge!
After training Agorix (one of the heroes of Nova Aetas Renaissance) in the secrets of the Druid School, Kormac retired from the halls of the Lodge, disgusted by the Mages growing thirst for power. Living as a hermit he spent years pondering on the events that led to the coming of Lucifer into the Lodge and its destruction, condemning both the decay that led to all this and himself for not doing enough to prevent this from happening.
Now that the Rose is back, he won't make the same mistake again. Like all Mages, Kormac will also be provided with his Mage Card and his Custom Spell.
Last, but not least, we present you with a nice cosmetic SG, the Lifebar Miniature.
You will love these skulls
With these grim token-miniatures you can indicate your maximum health points on your Mage Sheet.
This set includes 6 Lifebar Skulls so that they can be used up to a maximum of 6 players and you can have fun painting them the way you want, taking up the color of the Mage Sheet, or giving even more space to your creativity!
We are really happy with the progress of the campaign and we are only on the second day!
What can you expect for the days to come? only the Black Rose knows ... just keep following us!
See you later to find out together what will happen to Irene during her exploration!
Fireball!
Meeting an old friend
over 3 years ago
– Fri, Aug 27, 2021 at 01:43:13 AM
“A feeble voice whispers arcane words in your mind, now you know where to go: East. You enter the room silently, trying to figure out who might be inside it.
A figure from behind, cloaked and with a large hat, waves her stick in the air, reciting words too low to be understood.
The tip of the stick, which hides a gem of power, seems to draw strange figures in the air, leaving a trail of stardust.
"...is it really you?" you say almost without realizing it.
The figure suddenly freezes, remains motionless with her back to you, and after a silence that seems to last an eternity, she says almost fearfully, "Irene?"
She turns around and comes to meet you with a genuine smile.”
It’s time to reveal the firstDaily Stretch Goal, thanks to your votes we can reveal an old friend of Irene... do you recognize her? Well, she has grown a bit since the last time we saw her in the Lodge, but it's still her: Bella!
Bella is coming back to the Lodge!
The promising young Magister has spent the past 25 years honing her skills, but without the guidance of the Black Rose, her magic has become more lethal by drawing on the schools of Hex and Alchemy.
The carefree and dreamer Bella is now only a distant memory, her aim now is to rebuild the Lodge and obtain its power at any cost!
Bella is the first new Mage that we meet while exploring the Lodge. In addition to the fantastic miniature, she comes with her Mage Sheet, and her Custom Spell "Deadly Stardust".
“After explaining the reason for her visit to the Lodge, Bella resumes tinkering with an old book, worn and wet. It seems she wants to bring the pages of this ancient tome, with a white cover and a black spot in the center, back to its ancient splendor.
The only letters that can be read inside are: “To my Be... ed N..o.”.
It will be a long job for her.
You take leave of your old friend, postponing the talks until later, with the promise of dinner around the same bonfire.
Once out on a corridor, you recognize the place where you are: in this area of the Lodge there were the warehouses with the kitchen, whose fantastic smells almost seem to be still present. In front of you, there is a large room, whose contents seem to have gone bad, from the door comes to an acrid smell that makes you wrinkle your nose, a trail of fresh blood and pieces of meat disappear behind a large rusted metal door. To your left, on your side of the corridor, a light that seems to dance to the rhythm of hypnotic and mystical music draws your attention. "
To the Front or to the Left?
Post a comment to this update to choose the direction (Front or Left) by 4.00 pm (GMT) tomorrow and we will find out together what your fate will be!